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1. Specialty Swarm Launchers - in Feedback/Requests [original thread]
Never mind, I just created the Plasma Cannon.
- by Athrak Kinz - at 2014.01.16 17:05:00
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2. Specialty Swarm Launchers - in Feedback/Requests [original thread]
-Breach Swarm Launcher G求 1 missile G求 Dumb fire G求 ~4-6 sec reload G求 3 Max ammo G求 NO Splash G求 1750 Damage G求 200m range
- by Athrak Kinz - at 2014.01.16 17:03:00
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3. Nova Knife Suggestion - in Feedback/Requests [original thread]
No one can! That's why you have to introduce searing plasma to the enemy's hind quarters. I remember when the description said they were effective against installations too, nope.
- by Athrak Kinz - at 2014.01.10 21:28:00
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4. Nova Knife Suggestion - in Feedback/Requests [original thread]
I think they deserve a "backstab" bonus and maybe eventually specific animations for when you can execute a backstab and just maybe frame specific death animations. Something like this: http://youtu.be/4kigNTSqQnA
- by Athrak Kinz - at 2014.01.10 21:00:00
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5. [Proposal] Contract Matching - in Feedback/Requests [original thread]
Yes. +1
- by Athrak Kinz - at 2014.01.08 20:41:00
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6. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Athrak Kinz wrote: Flash bangs. 100% yes. Gallente logi flashbangs you, followed by a quick pounding of his Duvollle wtih 3x complex damage mods. Meh I don't use damage mods or the duvolle. Adv. Extenders an adv....
- by Athrak Kinz - at 2013.11.23 23:43:00
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7. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
Flash bangs. 100% yes.
- by Athrak Kinz - at 2013.11.23 20:34:00
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8. Combat simulator - in Feedback/Requests [original thread]
+1 New berries need this. It would decimate the respec cries and give dropship fledglings a place to practice their skills outside of live combat. This is required for player retention.
- by Athrak Kinz - at 2013.11.23 18:39:00
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9. [Suggestion] Please add a grenade indicator - in Feedback/Requests [original thread]
Bump.
- by Athrak Kinz - at 2013.11.23 18:24:00
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10. [REQUEST] Scout only module - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Magpie Raven wrote: I am very opposed to any module that is only available to one frame type. Everything should be available to everyone but some things should be more effective One can only hope the cloaking wont be as ...
- by Athrak Kinz - at 2013.11.23 03:12:00
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11. [REQUEST] Scout only module - in Feedback/Requests [original thread]
I thought we were getting cloaking soonG潴, so I dismissed that. What are your thoughts on jump height modules?
- by Athrak Kinz - at 2013.11.22 21:51:00
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12. [REQUEST] Scout only module - in Feedback/Requests [original thread]
I doubt I'll get positive responses from this but here goes: Frictional Dampeners I draw this idea from the Tribes series of games, and I thunk if implemented correctly could add a new layer to scout gameplay. Frictional dampeners would allow ...
- by Athrak Kinz - at 2013.11.22 20:28:00
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13. Irritating Installations - in Feedback/Requests [original thread]
So I was driving my Saga from point A to point B when I spot an enemy large rail installation, thinking nothing of it I went to drive past and got ganked right from the drivers seat . No damage to the LAV, just pin point fire on my character mode...
- by Athrak Kinz - at 2013.08.27 00:59:00
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14. [Request] Conquering the Night - in Feedback/Requests [original thread]
Nomex Gallatin wrote: Athrak Kinz wrote: [quote=Nomex Gallatin][quote=Athrak Kinz] Ok, so instead of adjusting a simple setting on your T.V., you would rather there be a new, untested, unbalanced, novelty item that takes precious dev time a...
- by Athrak Kinz - at 2013.08.24 17:19:00
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15. [Request] Conquering the Night - in Feedback/Requests [original thread]
Nomex Gallatin wrote: Athrak Kinz wrote: No. First the numbers don't make sense. 50-150m for a gun mounted tac-light? 10-20 would be more balanced, but let me state I don't advocate this at all. I've been on the other end of tac-lights in Ba...
- by Athrak Kinz - at 2013.08.23 21:02:00
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16. [Suggestion] The Concept of Ammunition - in Feedback/Requests [original thread]
Some of those ammunition types don't even make sense lore wise and technically wouldn't function. Just think, how do you plan on firing lead rounds from an assault rifle (which fires condensed bolts of plasma). To be short, solid munitions rarely ...
- by Athrak Kinz - at 2013.08.23 18:10:00
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17. [REQUEST] going prone. - in Feedback/Requests [original thread]
It holds no purpose in this game, and the only "mechanic" I can see coming out of it is people exploiting and going prone underneath installations and sniping through pinholes that they normally wouldn't be able to. Nope.jpg
- by Athrak Kinz - at 2013.08.23 17:55:00
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18. [Request] Conquering the Night - in Feedback/Requests [original thread]
No. First the numbers don't make sense. 50-150m for a gun mounted tac-light? 10-20 would be more balanced, but let me state I don't advocate this at all. I've been on the other end of tac-lights in Battlefield 3 and I'm sure others have as well, t...
- by Athrak Kinz - at 2013.08.23 17:45:00
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